My Role:
UX Researcher, UX Designer, UI Designer, Content Strategist
Client:
ESMoA (El Segundo Museum Of Arts)
Solution:
Assess current functionality via benchmark testing, translate data into design fixes, and improve copy-write to increase user understanding.
Challenge:
Increase user understanding of organization, and create a more functional interface.
Users:
Potential ESMoA visitors
Donors
Volunteers
Methods:
Competitive Audit
Remote User Testing
Heuristic Analysis
Content Strategy
A/B Testing
Tools:
Sketch
Trello
InVision
Otter
Photoshop
Exploring the Problem Space
ESMoA is art laboratory based in El Segundo, California that focuses heavily on immersive art experiences. They also have an Academy that features courses for users to learn how to empower individuals with disabilities. While they are more than a museum, they had a hard time communicating who they are to users. The full scope of programs and opportunities at ESMoA were not completely apparent to users, and some left the website still not understanding what ESMoA is, and/or does. During COVID, it is even more important that they can spread their message and be accessible to users. My goal was to make sure users left with an understanding of ESMoA, and an inspiration to learn more and get involved.